The most important thing to realize is that the player is an omnipresent, immortal leader of a country in which the rulers and armies within it will follow your every command. Total Beginner player's guide Įuropa Universalis IV (EU4) is a grand strategy game that will take you on an epic adventure through an alternate history of Earth.
3.4 What starting date should I choose?.Where possible, this guide will tailor its presentation to highlight points for each of these different audiences. Common Questions: A FAQ for many starting problems.EU4 Refresher: Those who have played earlier versions of EU, such as EU3, but need to understand how the new version differs.New to EU: Those who have played other Paradox Interactive titles ( Crusader Kings II, Victoria II, Hearts of Iron 4) and so have experience with some common core Paradox mechanics, but never played any version of Europa Universalis before and need to understand how EU4 differs from the other games.Examples: Civilization series, Total War series, etc. Paradox Beginner: Those who have experience with 4X games from publishers besides Paradox Interactive.Total Beginner: Those who have never played a 4X game before.This guide has been divided into five sections for your convenience: However, Paradox has put more effort and infrastructure into making the game newbie-friendly than in previous games. Government Ranks: All nations are ranked, from small Duchies to great Empires, and can increase their government rank as they grow in power.This article is timeless and should be accurate for any version of the game.Įuropa Universalis IV can seem overwhelming for new players.
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Provincial Improvements: Develop the tax, manpower and goods production of your empire by spending monarch power.įree Cities of the HRE: Small nations in the Holy Roman Empire can be granted the status of Free City. Grant your provinces seat in parliament and bribe them to vote on issues that strengthen your nation. Parliament: Parliamentary rule for constitutional republics and monarchs, and a special parliamentary government for England. Subject Interactions: Over 15 new special actions that can be taken towards subjects, such as installing your own dynasty on the thrones of your vassals. Theocracies choose their successors from 6 different alternatives, such as an influential preacher or a noble's son. Protestants acquire the ability to create their own national church by gaining religious tradition, whilst Buddhists must maintain balance between high and low karma (high karma ruler becomes detached from the world, while a low karma ruler loses trust of their soldiers)ĭevotion: Theocracies have Devotion based on how closely they adhere to their faith, with high Devotion increasing prestige, papal influence and tax income. New Religious Gameplay: New mechanics for Protestants and Buddhists deepen the religious gameplay. The ability to work closely with your subjects and better control them through interactions and decrees should make common sense for anyone with designs to get to terms with the internal struggles of constitutional monarchies. Game changing religious features add depth and intriguing complexity to the gameplay. This addition allows you to peacefully develop your nation and build a 'tall' empire, whilst also giving you the tools to execute grand diplomacy. Common Sense is the fifth major expansion for Europa Universalis IV and focuses on diplomacy and the internal development of nations.